Artemis

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Artemis
Artemis.png
Info
Title Goddess of the Hunt
Relations Zeus (Father)

Hades (Uncle)

Poseidon (Uncle)

Athena (Half-Sister)

Ares (Half-Brother)

Dionysus (Half-Brother)

Hermes (Half-Brother)

Zagreus (Cousin)

Callisto (Hunting partner)

Affiliation Mount Olympus
Voice Jamie Landrum
I heard about you. Look, I'm not like all the others on Olympus. The power of the hunt helps keep me company, so, maybe it'll help you, too.
~ Artemis

Artemis is the Olympian Goddess of the hunt and the wilderness. She offers boons to Zagreus which give his abilities the chance to deal Critical damage. In addition, she also offers boons that improve Cast abilities.

Since Critical hits deal three times the damage of a normal ability, Artemis boons when properly combined with other boons have the potential to deal tremendous damage, and further increase your damage output. In addition, her Cast related boons increase your total ammo or add a projectile, further enabling a powerful ranged tool.

Her signature Status Curse is Marked, which increases the chance of dealing a critical hit to the afflicted enemy, consuming the Curse. This increase in chance will stack with her boons that offer Critical hit chance.

Artemis is one of three Olympian gods (the other two being Aphrodite and Zeus) who will not appear in the very first run of a save.

Affinity[edit | edit source]

If given Nectar, Artemis will give you the Adamant Arrowhead.

Favor[edit | edit source]

Artemis' favor requires seeing multiple strings of dialogue in which she talks about her partner, Callisto.

Codex entry[edit | edit source]

Codex.png '...The goddess of the hunt has always held my highest admiration. Unlike so many of her brethren on Olympus, she seems unconcerned with being praised at every turn by mortals, and instead she dutifully holds her station as a master of the natural world. Even Lord Hades may hold some respect for her, I think. Certainly her power is responsible for no small quantity of shades in this domain. Lord Hades and the Lady Artemis have certain traits in common, I suppose; each solitary and committed to their work. If only my Lord Hades understood that someone such as Artemis could be someone to confide in, rather than resent along with all the others on Olympus.'

Mechanics[edit | edit source]

Some of Artemis' boons give the chance for an ability to do Critical damage. This is a modifier that causes foes to take more damage than usual. A critical hit will deal 300% damage to an enemy, without any other modifiers.

Additionally, all projectiles created by Artemis boons (her Cast Boon, True Shot, as well as Artemis' Aid projectiles, Dual Shot projectiles, and Support Fire projectiles) will bypass held shields on Exalted Greatshields and Theseus.

Boons[edit | edit source]

Boon Description Rarity Notes Prerequisites
Deadly Strike.png
Deadly Strike
Your Attack is stronger, with +15% chance to deal Critical damage.
Common:
  • Attack Damage: +20%
Rare:
  • Multiplier: 1.3–1.5
Epic:
  • Multiplier: 1.8–2.0
Heroic:
  • Multiplier: 2.3–2.5
Tier 1 None
Deadly Flourish.png
Deadly Flourish
Your Special is stronger, with +20% chance to deal Critical Damage.
Common:
  • Special Damage: +40%
Rare:
  • Multiplier: 1.3–1.5
Epic:
  • Multiplier: 1.8–2.0
Heroic:
  • Multiplier: 2.3–2.5
Tier 1 None
True Shot.png
True Shot
Your Cast seeks foes, with a 10% chance to deal Critical damage.
Common:
  • Cast Damage: 70
Rare:
  • Cast Damage: 80
Epic:
  • Cast Damage: 90
Heroic:
  • Cast Damage: 100
Tier 1
  • Unblockable by shield-bearing foes
  • Cannot be combined with Aspect of Beowulf
None
Hunter Dash.png
Hunter Dash
Your Dash-Strike deals more damage.
Common:
  • Dash Attack Damage: +50%
Rare:
  • Dash Attack Damage: +75%
Epic:
  • Dash Attack Damage: +100%
Heroic:
  • Dash Attack Damage: +125%
Tier 1
  • Cannot be combined with Aspect of Lucifer
None
Artemis' Aid.png
Artemis' Aid
Your Call fires a seeking arrow with +35% Critical chance.
Common:
  • Arrow Damage: 100
Rare:
  • Base Damage: 110
Epic:
  • Base Damage: 120
Heroic:
  • Base Damage: 130
Tier 1
  • Unblockable by shield-bearing foes.
  • Costs 1/5th of the God Gauge per use (while other Gods' Aids cost 1/4th)
  • Max Gauge Bonus - Arrows Fired : 10
None
Pressure Points.png
Pressure Points
Any damage you deal has a chance to be Critical.
Common:
  • Bonus Critical Chance: +3%
Rare:
  • Bonus Critical Chance: +4%
Epic:
  • Bonus Critical Chance: +5%
Heroic:
  • Bonus Critical Chance: +6%
Tier 1 None
Exit Wounds.png
Exit Wounds
Your foes take damage when your Cast Ammo stuck in them is dislodged.
Common:
  • Dislodge Damage: 100
Rare:
  • Dislodge Damage: 120
Epic:
  • Dislodge Damage: 140
Heroic:
  • Dislodge Damage: 160
Tier 2
  • Cannot be combined with Aspect of Beowulf
  • Cannot be combined with Crystal Beam
  • Cannot be combined with Slicing Shot
  • Cannot be combined with Trippy Shot
Crush Shot, Electric Shot, Flood Shot, Phalanx Shot, or True Shot
Hide Breaker.png
Hide Breaker
Your Critical effects deal even more damage to Armor.
Common:
  • Critical Damage Bonus vs. Armor: 200%
Rare:
  • Multiplier: 1.3–1.5
Epic:
  • Multiplier: 1.8-2.0
Heroic:
  • Multiplier: 2.3-2.5
Tier 2 Artemis' Aid, Deadly Flourish, Deadly Strike, Pressure Points, or True Shot
Clean Kill.png
Clean Kill
Your Critical effects deal even more damage.
Common:
  • Critical Damage: +15%
Rare:
  • Critical Damage: +22.5%
Epic:
  • Critical Damage: +30%
Heroic:
  • Critical Damage: +37.5%
Tier 2 Artemis' Aid, Deadly Flourish, Deadly Strike, Pressure Points, or True Shot
Hunter Instinct.png
Hunter Instinct
Your God Gauge charges faster when you deal Critical damage.
Common:
  • Faster Gauge Gain on Critical: +0.25%
Rare:
  • Faster Gauge Gain on Critical: +0.3%
Epic:
  • Faster Gauge Gain on Critical: +0.35%
Heroic:
  • Faster Gauge Gain on Critical: +0.4%
Tier 2 Deadly Flourish, Deadly Strike, Pressure Points, or True Shot
Hunter's Mark.png
Hunter's Mark
After you deal Critical damage to a foe, a foe near it is Marked.
Common:
  • Bonus Crit Chance: +30%
Rare:
  • Multiplier: 1.3–1.5
Epic:
  • Multiplier: 2.0–2.5
Heroic:
  • Multiplier: 2.5–2.7
Tier 2
  • Range: 1200
  • 'Marked' effect expires after taking Critical damage.
Artemis' Aid, Deadly Flourish, Deadly Strike, Pressure Points, or True Shot
Support Fire.png
Support Fire
After you hit with an Attack, Cast or Special, fire a seeking arrow.
Common:
  • Projectile Damage: 10
Rare:
  • Projectile Damage: 12
Epic:
  • Projectile Damage: 14
Heroic:
  • Projectile Damage: 16
Tier 2 Artemis' Aid, Deadly Flourish, Deadly Strike, Hunter Dash, Hunter's Flare, Pressure Points, or True Shot
Fully Loaded.png
Fully Loaded
Gain extra Cast Ammo for your Cast.
  • Max Ammo: +3 Cast Ammo
Legendary Tier 3 Requires two of three:
  • Exit Wounds, Hunter's Mark, or Support Fire
Heart Rend.png
Heart Rend
Your Critical effects deal even more damage to Weak foes.
  • Bonus Critical Damage vs. Weak: +50%
Duo (Aphrodite) One of each:
  • Artemis: Deadly Flourish, Deadly Strike, Hunter's Flare, or True Shot
  • Aphrodite: Crush Shot, Heartbreak Flourish, Heartbreak Strike, Passion Dash, or Passion Flare
Hunting Blades.png
Hunting Blades
Your Cast creates a faster Blade Rift that seeks the nearest foe.
  • Seek Duration: 3.3 Sec.
Duo (Ares)
  • Cannot be combined with Freezing Vortex.
  • Cannot be combined with the Aspect of Beowulf.
One of each:
  • Artemis: Artemis' Aid, Deadly Flourish, Deadly Strike, or Hunter Dash
  • Ares: Slicing Flare or Slicing Shot
Deadly Reversal.png
Deadly Reversal
After you Deflect, briefly gain +20% chance to deal Critical damage.
  • Critical Duration: 2 Sec.
Duo (Athena) One of each:
  • Artemis: Artemis' Aid, Deadly Flourish, Deadly Strike, Hunter Dash, Hunter's Flare, or True Shot
  • Athena: Divine Dash, Divine Flourish, or Divine Strike
Crystal Clarity.png
Crystal Clarity
Your Cast is stronger and tracks foes more effectively.
  • Beam Damage: +10%
Duo (Demeter)
  • Cannot be combined with Cold Embrace
One of each:
  • Artemis: Artemis' Aid, Deadly Flourish, Deadly Strike, or Hunter Dash
  • Demeter: Crystal Beam
Splitting Headache.png
Splitting Headache
Hangover-afflicted foes are more likely to take Critical damage.
  • Bonus Critical Chance per Hangover Stack: +1.5%
Duo (Dionysus) One of each:
  • Artemis: Artemis' Aid, Deadly Flourish, Deadly Strike, or True Shot
  • Dionysus: Dionysus' Aid, Drunken Dash, Drunken Flourish, or Drunken Strike
Mirage Shot.png
Mirage Shot
Your Cast fires a second projectile, though it has reduced damage.
  • Secondary Shot Damage: 30%
Duo (Poseidon)
  • Cannot be combined with Curse of Drowning
One of each:
  • Artemis: Artemis' Aid, Deadly Flourish, Deadly Strike, Hunter's Flare, or True Shot
  • Poseidon: Flood Shot, Poseidon's Aid, Tempest Flourish, Tempest Strike, or Tidal Dash
Lightning Rod.png
Lightning Rod
Your collectible Cast Ammo strike nearby foes with lightning every 1.5 Sec.
  • Lightning Damage: 100
Duo (Zeus)
One of each:
  • Artemis: Artemis' Aid, Deadly Flourish, Deadly Strike, Hunter Dash, Hunter's Flare, or True Shot
  • Zeus: Electric Flare, Electric Shot, Lightning Strike, Thunder Dash, Thunder Flourish, or Zeus' Aid

Boon Progression[edit | edit source]

Graphic which displays what boons are required for other boons to appear from Artemis rewards. Image by HeartfulPeach.

Gallery[edit | edit source]

Additional notes[edit | edit source]

For additional information on Artemis that does not pertain to Hades, see Wikipedia's article: Artemis