Chaos

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Chaos
Chaos.png
Info
Title Primordial Originator
Relations Nyx (Daughter)
Affiliation None
Voice Peter Canavese

Chaos is the embodiment of the primordial void from which Nyx and the Titans arose. They offer boons to Zagreus which, unlike the instant boosts offered by the Olympian gods, trade a debuff for a certain number of encounters in exchange for greater power further down the line.

Chaos resides within the Chaos Gates sometimes found within chambers.

Affinity[edit | edit source]

If given Nectar, Chaos will give you the Cosmic Egg.

Once you have given Chaos 6 Nectar, you will not be able to give more gifts until you complete a favor for them.

After you complete the favor, they can be gifted Ambrosia, although they will not give a Companion in return.

Favor[edit | edit source]

Chaos' favor is part of the same event as Nyx's favor, requiring you to reunite the two of them to fulfill one of the Fated List of Minor Prophecies. At some point, Chaos will reveal that they tried to reach out to Nyx, per Zagreus' advice. Later on, Nyx will instruct you to upgrade the eldest sigil in the administrative chamber to serve as a bridge to Chaos, which will cost you 8888 Darkness at the House Contractor. After purchasing the upgrade, you can find Nyx in Chaos' domain, and Chaos will remark that they are pleased to be able to reconnect with their daughter. From then on, you can give Ambrosia to Chaos.

Codex Entry[edit | edit source]

Codex.png ''...Even Nyx, our Mother Night, comes from somewhere; even the Olympians above, and the Master himself. Eternal though they are, they came unto this world after they, or their ancestors, sprang from the darkness of Chaos. Here, within the Underword, we are closer to Chaos than the mortals and the gods above. Closer to that first, long-forgotten, primordial consciousness, oft forgotten now or believed dead and gone. Yet, as all of us residing in this realm are well aware, the dead survive eternally, and thus are closer to the gods. Perhaps, then, all of us exist and make our choices precisely as Chaos envisioned in ancient aeons past.''

Boons[edit | edit source]

Chaos's boons function differently from the Olympian gods' boons. They come in two halves: a Curse and a Blessing, which are randomly selected. The Curse negatively affects Zagreus for a given number of encounters, at which point it permanently transforms into the Blessing for the remainder of the run. The rarity of the overall boon only affects the Blessing.

A boon's name depends on which effects were randomly chosen, with the first half being the Curse and the second half the Blessing (e.g. Pauper's Favor, Abyssal Grasp).

Unlike other boons, you can get the same Blessing more than once in a run and the effects stack additively. Their boons cannot be upgraded with Pom of Power, or sold.

The damage inflicted by the Maimed, Flayed, and Addled Curses cannot reduce Zagreus below 1 Health. The animation, sound, and voice line for taking damage will still play, but his health will not actually drop.

Curse Description Rarity Notes
Chaos Curse Pauper.png
Pauper's
For the next 2–4 encounters, you cannot earn Obols.
Common:
Rare:
Epic:
Heroic:
Chaos Curse Slippery.png
Slippery
For the next 2–4 encounters, you cannot collect Cast Ammo for X seconds. Cast Ammo Retrieval Delay: 10s–15s
Common:
Rare:
Epic:
Heroic:
Chaos Curse Caustic.png
Caustic
For the next 2–4 encounters, slain foes toss an Inferno-Bomb at you.
Common:
Rare:
Epic:
Heroic:
Chaos Curse Enshrouded.png
Enshrouded
For the next 4–5 chambers, chamber reward previews are hidden.
Common:
Rare:
Epic:
Heroic:
Chaos Curse Excruciating.png
Excruciating
For the next 2–4 encounters, you suffer +X% damage. Damage Taken: 20%–50%
Common:
Rare:
Epic:
Heroic:
Chaos Curse Abyssal.png
Abyssal
For the next 2–4 encounters, you suffer +X% damage from traps. Trap Damage: 200%–500%
Common:
Rare:
Epic:
Heroic:
Chaos Curse Atrophic.png
Atrophic
For the next 2–4 encounters, your Life Total is reduced by X Health. Health Total Reduced: 25–49
Common:
Rare:
Epic:
Heroic:
* Will not appear if you have less than 50 total health.
Chaos Curse Slothful.png
Slothful
For the next 2–4 encounters, you have X% move speed. Movement Speed: -23%–-60%
Common:
Rare:
Epic:
Heroic:
Chaos Curse Roiling.png
Roiling
For the next 2–4 encounters, you face +X% more foes. Enemy Increase: 30%–30%
Common:
Rare:
Epic:
Heroic:
Chaos Curse Maimed.png
Maimed
For the next 2–4 encounters, each time you Attack, suffer -X Health. Damage: 1–5
Common:
Rare:
Epic:
Heroic:
Chaos Curse Flayed.png
Flayed
For the next 2–4 encounters, each time you Special, suffer -X Health. Damage: 1–5
Common:
Rare:
Epic:
Heroic:
Chaos Curse Addled.png
Addled
For the next 2–4 encounters, each time you Cast, suffer -X Health. Damage: 1–5
Common:
Rare:
Epic:
Heroic:
Boon Description Rarity Notes
Chaos Blessing Strike.png
Strike
Afterward, your Attack deals +X% damage.
Common:
Attack Damage: 15%–25%
Rare:
Multiplier 1.1–1.5
Epic:
Multiplier 1.6–2.0
Heroic:
N/A
Chaos Blessing Flourish.png
Flourish
Afterward, your Special deals +X% damage.
Common:
Special Damage: 20%–35%
Rare:
Multiplier 1.1–1.5
Epic:
Multiplier 1.6–2.0
Heroic:
N/A
Chaos Blessing Shot.png
Shot
Afterward, your Cast deals +X% damage.
Common:
Cast Damage: 15%–25%
Rare:
Multiplier 1.1–1.5
Epic:
Multiplier 1.6–2.0
Heroic:
N/A
Chaos Blessing Lunge.png
Lunge
Afterward, your Dash Attack deals +X% damage.
Common:
Dash Attack Damage: 20%–35%
Rare:
Multiplier 1.1–1.5
Epic:
Multiplier 1.6–2.0
Heroic:
N/A
Chaos Blessing Grasp.png
Grasp
Afterward, gain +X Cast Ammo.
Common:
Cast Ammo +1
Rare:
Cast Ammo +2
Epic:
Cast Ammo +3
Heroic:
N/A
Chaos Blessing Soul.png
Soul
Afterward, gain +X Health to your Life Total.
Common:
Max Health: 15–20
Rare:
Multiplier 1.1–1.5
Epic:
Multiplier 1.6–2.0
Heroic:
N/A
Chaos Blessing Favor.png
Favor
Afterward, Boons have +X% chance to be Rare or better.
Common:
Rare Chance: 11%–20%
Rare:
Multiplier 1.1–1.5
Epic:
Multiplier 1.6–2.0
Heroic:
N/A
Chaos Blessing Affluence.png
Affluence
Afterward, any Obols you find is worth +X%.
Common:
Coin Value: 15%–30%
Rare:
Multiplier 1.1–1.5
Epic:
Multiplier 1.6–2.0
Heroic:
N/A
Chaos Blessing Eclipse.png
Eclipse
Afterward, any Darkness you find is worth +X%.
Common:
Darkness bonus: 20%–40%
Rare:
Multiplier 1.1–1.5
Epic:
Multiplier 1.6–2.0
Heroic:
N/A
Chaos Blessing Defiance.png
Defiance
Afterward, gain +1 Death Defiance (this escape attempt). Legendary * This gives Zagreus +1 slot of Defiance, which is only lost after the his eventual death
  • Upon depleting, the Defiance slot can be replenished with Kiss of Styx normally

Additional Notes[edit | edit source]

For additional information on Chaos that does not pertain to Hades, see Wikipedia's article: Chaos (cosmogony)