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|Affiliation||House of Hades|
Charon is the boatman of the river Styx, responsible for ferrying deceased souls across the river and into the underworld. In Greek mythology, he required a single obol - placed into the mouth before burial - as payment for his services, or else the soul in question would be left to wander the banks of the Styx for a hundred years.
Charon's services in-game are, unfortunately, much more expensive; he functions as the game's shopkeeper, selling Zagreus various power-ups, healing items, and boons in return for the obols he collects throughout his escape attempt. He can be found in chambers with a preview showing a brown sack, usually around the mid-length of each biome before a mini-boss encounter and at the penultimate chamber of a biome, before the boss encounter.
He also operates the Wells of Charon which can be randomly found throughout the Underworld.
He doesn't say much, communicating only in groans of various intonations, which Zagreus appears to either understand or enjoy interpreting in humorous ways. Zagreus often expresses annoyance that Charon apparently either cannot or will not simply ferry him up to the surface in his boat.
While all the gods (except Chaos) can use Charon's shop to offer their boons to Zagreus, Hermes is the only god with whom Charon has a lasting professional relationship, as seen in dialog with Hermes, as well as in Hermes's Codex Entry.
Affinity[edit | edit source]
Charon's affinity gauge is maxed out at 7 hearts.
Favor[edit | edit source]
Codex entry[edit | edit source]
Unlocking the complete Codex Entry requires deepening Zagreus' relationship with Charon.
|'...The Stygian Boatman is a lot of things, although I am afraid he isn't much for conversation; I have tried, though perhaps not persuasively enough. I wonder where he finds the time to mill about as sometimes he is prone. His duty as the shepherd of the recently deceased must keep him very busy, overall, yet even still he finds the time to collect trinkets and to sell them back to us, for reasons only he could understand. He seems to have a certain motive of his own; but it cannot be fathomed, nor can the boatman's manner be deciphered by one such as I. I choose to think he serves a purpose higher even than the Master's own.'|
Charon Quotes[edit | edit source]
For quotes and dialogue regarding Charon, please refer to Charon/Quotes.
Wares[edit | edit source]
Before Styx[edit | edit source]
The following offerings are available in Charon's Shop in Tartarus, Asphodel or Elysium:
Darkness (25 )
Chthonic Key (1)
Food (+50 )
Gemstones (20 )
Pom of Power
Random God Boon
Temple of Styx[edit | edit source]
|“||Not far from here, the dead begin their journey to their final resting-place down in the depths below; and so the river-boatman Charon often passes through.||„|
Charon's Shop in Temple of Styx has 6 offerings in total.
- 1 offer of either (Cost of this offering is not affected by Pact Condition Convenience fee):
- 1 offer of either
- 2 offers of the following:
- 2 offers of the following:
- 1/3 chance: a non-Hermes, non-Chaos Boon with Boosted rarity. Costs 450
- 2/3 chance: a super Pom of Power that can increase level of a boon by 2. Costs 300
The Boosted rarity for higher priced Gods' boons are:
- Chance to be Legendary: 10%
- Chance to be Epic: 25%
- Chance to be Rare: 100% -- this means the rarity would be at least Rare and never Common.
Combat[edit | edit source]
|“||A hidden stretch of the boundless river Styx cuts through misty Erebus, providing for the river-boatman Charon a locale in which to deal with the unruliest of souls.||„|
|~ Nice place you got here, mate!|
A sack of Charon's Obol randomly appears behind him at his shops mid-way through biomes. If the player interacts with it, Charon will send Zagreus into a room in Erebus filled with his treasures and four tall, golden jars. Initiating a fight with the player, the boatman has the following attacks.
- Ghost Charge: Charon hovers to the sides of the field, sending a wave from the west or east side of the room. Throughout the battle, the pattern changes depending on his health (he also hovers to the center of the room instead), sending waves from the top and bottom, both east and west sides in a V-shaped pattern, or in a full room rotation counter-clockwise.
- Floor Wave: Charon pushes a tsunami-like wave that bounces once around the room towards the player. As the battle progresses, Charon will send up to three waves.
- Oar Swipe: Moving to the player, Charon swipes his oar twice in a wide range, dealing heavy damage if caught.
- Stun Wave: If too close to Charon, he will pulse a wave that deals knockback and a brief stun to the player.
At 75% max HP and 45% max HP, Charon will shatter two of the golden jars, destroying the player's cover from his attacks.
At 20% max HP, Charon will call off the fight, granting Zagreus a Loyalty Card for his troubles.
The fight has the same difficulty regardless of the biome, so players will have the best chance of defeating Charon if they initiate the fight in Elysium, after they've received some boons.
Gallery[edit | edit source]