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Early Access Patch 002 - December 8th, 2018

This patch contains fixes and balance changes based on initial reports and observations since launch. The Shield of Chaos had a little too much bite, and we'd like to see Cast attacks used more often.

Gameplay & Balance

  • Shield of Chaos: reduced base damage slightly; removed Deflect as an innate property (Athena's Boons still can give it Deflect).
  • Pulverizing Blow (Daedalus - Shield): reduced damage.
  • Peerless Parry (Daedalus - Shield): removed entirely; replaced with...
  • Assault Flight (Daedalus - Shield): NEW upgrade added.
  • Phalanx Shot (Athena): increased base damage.
  • Storm Shot (Poseidon): increased damage radius and base damage.
  • Bolt Shot (Zeus): increased chain radius and base damage.
  • True Shot (Artemis): increased base damage.
  • Reduced healing in the Asphodel guardian battle.

Presentation & UI

  • Death Defiance presentation includes healing numbers.
  • Improved death VFX for Bloodless.
  • Added God Boon VFX to some Special attacks.
  • Updated 'Codex Updated' indicator.
  • Minor graphical improvements to some Tartarus chambers.
  • Various cosmetic fixes.

Bug Fixes

  • Fix to a progression blocker when entering Blood Gates.
  • Fix for a rare crash on start-up based on Windows language setting.
  • Fixes for several rare gameplay crashes.
  • Fix to an issue where in-game menus could become unresponsive.
  • Fix to a rare visual issue with falling rubble from pillars.
  • Removed vestigial click-to-move controls affecting some players.
  • Reduced the max scale of damage VFX (it could get silly...).
  • Fix to an issue where gamepad controls appeared using mouse.
  • Minor UI fixes in some languages.
  • Minor text fixes(edited).

Quote of the Patch

But by this earth, and by the sky above,

and by the waters of the Styx below,

which is the strongest oath for blessed gods,

I swear I will not plot more pain for you.

~ The Odyssey (Homer; E. Wilson translation)



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