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Early Access Patch 021 - May 16, 2019

This small patch makes additional fine-tuning to Elysium as we switch over to working on June's Major Update, as well as bigger tasks on our Roadmap. Thank you very much for playing, and until the next one!!

General Gameplay[ | ]

  • Increased how much health must be sacrificed to enter Chaos Gates

Weapons & Powers[ | ]

  • Dash: canceling out of your Dash with an attack now cancels the brief remaining period of invincibility
  • Stygian Blade: fixed an issue where the Dash Attack could make you slide farther than expected

Boons & Blessings[ | ]

  • Black Metal (Ares): reduced bonuses from higher rarity levels
  • Different League (Aphrodite): reduced base power level

Foes & Encounters[ | ]

  • Exalted Greatshield: slightly reduced speed of ranged projectile; Elite variant appears slightly less often; now correctly blocks during idle pose with shield up
  • Exalted Strongbow: slightly reduced target acquisition range; slightly reduced duration of retreats
  • Nemean Chariot: increased move speed and rotation speed while in its attack mode
  • The Minotaur: slightly increased health (it is still less than before the last change); reduced the health total at which you defeat him in the mini-boss fight; reduced his health loss from this in the boss fight
  • Theseus: slightly increased health (it is still less than before the last change)

Level Design & Environments[ | ]

  • Adjusted camera in most Elysium chambers so you can see more of the surroundings
  • Adjusted camera in the Tartarus mini-boss so you can see more of the surroundings
  • Other minor fixes and improvements

Art & Visual FX[ | ]

  • Improved visual effect for Eternal Spear Spin Attack
  • Improved visual effects for when Theseus and the Minotaur are defeated
  • Updated art for Exalted Soul weapons
  • Updated texture for Nemean Chariot weapons

Music & SFX[ | ]

  • Increased loudness of sound when Exalted Strongbows and Theseus are targeting you; added sound when they are about to fire
  • Added sounds when Theseus and the Minotaur are defeated
  • Minor improvements to the Elysium music piece introduced in the previous update

Voice & Narrative[ | ]

  • Added another new conversation branch with the Fallen Warrior
  • Minor fixes to some narrative events
  • Tuning to some contextual voice events

Bug Fixes[ | ]

  • Fixed a rare issue where players could not proceed after clearing the Minotaur mini-boss encounter
  • Fixed an issue where the low-health sound effect would play again after entering a chamber
  • Fixed an issue where the Rail Bombard special was not contributing to the weapon's Codex unlocks
  • Other minor fixes

Quote of the Patch[ | ]

Though the dead forget their dead in the House of Death, I will remember, even there, my dear companion.
~ The Iliad (Homer; R. Fagles translation)

Note: You should see v0.17446 in-game once you have the update.



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