Patch 022
Early Access Patch 022: The HIGH SPEED Update - June 11, 2019
Our fifth Major Update is here, so get ready to pick up the pace in a big way! As always, we'll be monitoring feedback and making follow-up changes for several days before switching focus to our next big update -- which will introduce the next biome after Elysium! Check our Roadmap for details.
Contents
- 1 Highlights
- 2 General Gameplay
- 3 Weapons & Powers
- 4 Boons & Blessings
- 5 Daedalus Hammer Upgrades
- 6 Foes & Encounters
- 7 Keepsakes & Items
- 8 Pact of Punishment
- 9 Level Design & Environments
- 10 Art & Visual FX
- 11 Menus & UI
- 12 Music & SFX
- 13 Voice & Narrative
- 14 Miscellaneous
- 15 Bug Fixes
- 16 Quote of the Patch
Highlights[edit | edit source]
- Hermes: the god of swiftness arrives to give you a serious boost!
- New Foes: beware the Soul Catcher and the Flame Wheels up in Elysium!
- New Chambers: step inside dangerous, new Elysium environments!
- New & Updated Boons: look for new powers from the god of war, plus many balance changes!
- Updated 'Trial of the Gods': spurning any of the Olympians is a bigger deal!
- New Music: fight your heart out to Thanatos' theme, 'Last Words'!
General Gameplay[edit | edit source]
- Updated input buffering on basic moves (should result in a smoother feel, with fewer dropped inputs)
- Enhanced Poms of Power found in Erebus now increase Boon level *2 (rather than changing rarity)
- Power Shot damage bonuses now additive instead of multiplicative
- Damage Reduction effects such as Different League (Aphrodite) now additive instead of multiplicative
- Lava in Asphodel deals less damage to foes
Weapons & Powers[edit | edit source]
- Cast: shots now bounce off when blocked by shield-bearing foes, so ammo can be retrieved
- Stygian Blade: chop attack now can more reliably hit enemy projectiles; Nova special's blast speed lined up with visual effect (rather than hitting instantly)
- Heart-Seeking Bow: Volley special can stagger foes
- Adamant Rail: reduced scatter while firing
Boons & Blessings[edit | edit source]
- Added Hermes, God of Swiftness, with a variety of his unique Boons
- Re-balanced Attack, Special, and Cast damage bonuses for each Olympian
- Reduced effect of Boons that help build up Wrath Gauge
- Artemis no longer offers Exit Wounds and Quick Reload if your Cast is not compatible
- Static Discharge (Zeus): increased Jolted effect damage
- Thunder-God's Fury (Zeus): increased damage
- Tidal Dash (Poseidon): increased damage radius; now can briefly stagger foes
- Typhoon's Fury (Poseidon): increased damage
- Breaking Wave (Poseidon): increased damage
- Razor Shoals (Poseidon): increased damage
- Ocean's Bounty (Poseidon): re-scaled bonuses from higher rarity levels
- Sea Storm (Poseidon + Zeus): increased damage
- Last Stand (Athena): reduced healing effect
- Divine Protection (Athena): shield effect no longer consumed when successfully blocking attacks
- Wave of Despair (Aphrodite): reduced area of effect
- Shatter Shot (Aphrodite): reworked; increased range, now deals a single instance of damage per foe
- True Shot (Artemis): can no longer be blocked by shield-bearing foes
- Burst Shot (Artemis): now affects Cast Boons from other Olympians
- Quick Reload (Artemis): reduced effect
- Barbs of the Master Huntress (Artemis): can no longer be blocked by shield-bearing foes
- Black Metal (Ares): reduced area-of-effect bonus
- War-God's Thirst (Ares): reduced damage
- Curse of Eternity (Ares): cut from game
- Battle Rage (Ares): newly added!
- Vicious Cycle (Ares): newly added!
- Curse of Longing (Ares * Aphrodite): restored this previously-cut Boon; reduced successive damage
- Merciful End (Ares * Athena): newly added!
- Bad Influence (Dionysus): increased damage
- Black Out (Dionysus): increased damage
- After Party (Dionysus): healing effect now scales with life total; no longer upgradeable using Poms
- Wine-God's Stupor (Dionysus): increased damage
- Stabbing (Chaos): reduced self-damage
- Atrophic (Chaos): now reduces health as well as life total
- Enshrouded (Chaos): now counts down in each Chamber (not just each Encounter)
Daedalus Hammer Upgrades[edit | edit source]
- Piercing effects can no longer be blocked by shield-bearing foes
- Piercing Fire (Rail) and Explosive Fire (Rail) now mutually exclusive
- Instant Nova (Blade): replaced with Double Nova
- Explosive Shot (Bow): reduced charge-time penalty
- Sudden Rush (Shield): now also removes Bull Rush knock-away effect
- Explosive Return (Shield): reduced damage
Foes & Encounters[edit | edit source]
- Added a new mini-boss encounter variant in Elysium
- Trial of the Gods: enhanced foes blessed by spurned gods; the spurned god's Boon has reduced rarity
- Wretched Thug: increased Elite armor
- Wretched Witch: increased Elite armor
- Wretched Lout: increased Elite armor
- Skull-Crusher: attack can no longer be blocked
- Exalted Strongbow: removed duration variance from pre-attack
- Exalted Longspear: slightly reduced leap attack damage radius
- Exalted Greatshield: reduced health
- The Minotaur: starts fighting sooner once the encounter begins
- Theseus: adjusted his Poseidon Wrath variant; increased spin attack recovery time; Chariot reinforcements reduced to one at a time; other minor timing changes
Keepsakes & Items[edit | edit source]
- Lambent Plume: newly added!
- Skull Earring: reduced active threshold
- Kiss of Styx (Well): increased shop cost
- Ranking up a Keepsake now refreshes its on-equip effect if it has one
- Minor rearrangements to the ordering of Keepsakes in the Display Case
Pact of Punishment[edit | edit source]
- Vicious Torment: now also increases damage from inferno-bombs from Caustic (Chaos) effects
Level Design & Environments[edit | edit source]
- Added two new Elysium chambers
- Adjusted spawn points and object positions in Asphodel 'river crossing' encounter
- Other minor fixes and improvements to various chambers
Art & Visual FX[edit | edit source]
- Updated visual effects for weapon upgrades with an explosive property
- Updated attack animations for Heart-Seeking Bow; updated visual effects for its Power Shot
- Updated some Bone Hydra effects and animations
- Updated some Exalted visual effects and animations
- Updated artwork for Theseus' thrown spear
- Updated visual effects for Ares' Doom hitting foes
- Updated visual effects for Invigorating Blast (Daedalus - Rail)
- Updated main menu based on new Major Update
- Updated animation for ambient butterflies in Elysium
- Updated aspects of Hypnos portrait
- Other minor changes, additions, and improvements
Menus & UI[edit | edit source]
- Updated text for various Boons; clarified some Status Curse tooltips
- Added more color variety to damage numbers (based on each god)
- Reduced duration of region text presentation when warping to new regions
- Improved controller D-pad navigation in some menus
- Other minor changes and improvements
Music & SFX[edit | edit source]
- 'Last Words': added new music track to Thanatos encounters
- Added distinct sound when Infernal Troves unlock after encounters
- Added distinct sound when Wells of Charon unlock after encounters
- Updated sound for Wretched Pest mine-fling attack
- Updated sound for Ares' Doom hitting foes
- Updated sound from taking lava damage
- Improved timing on audio chime as Wrath effects are expiring
- Reduced how often hurt vocalizations play from boss foes
- Other minor changes, fixes, and mix improvements
Voice & Narrative[edit | edit source]
- Added narrative events with several characters
- Added more Zagreus voice lines for various gameplay contexts
- Added Codex entries for Hermes, Soul Catcher, and Flame Wheels
- Updated requirements for some narrative events
- Fixes and tuning to some contextual voice events
Miscellaneous[edit | edit source]
- Updated Development Roadmap to reflect our plans for our next Major Update, and beyond
- Reduced the delay before the Chamber Reward appears after the Minotaur mini-boss fight
- Improved feedback when manually picking the Eternal Spear after the Throw special
- Improved feedback when catching the Shield of Chaos after the Throw special
- Renamed Titan Toppler (Athena) to Divine Dash (it no longer reduces your mobility like it used to)
- Renamed Sick Status Curse to Poison
- Wrath effects and other effects on Zagreus should stop more reliably after defeating bosses
- Credits: Hermes added to Voice Cast
Bug Fixes[edit | edit source]
- Fixes to some rare crashes
- Fixed a rare progression blocker in the Prince's Bedchambers when the Pact is first revealed
- Fixed a rare progression blocker with the Fallen Warrior
- Fixed an issue where True Shot (Artemis) could not deal backstab damage
- Fixed issues with some weapons not applying knock-away effects consistently
- Fixed an issue where you could reload the Adamant Rail while using Ares' or Poseidon's Wrath
- Fixed an issue where life total could be higher than expected after unequipping Old Spiked Collar
- Fixed an issue where Bone Hourglass could apply to some effects unexpectedly
- Fixed issues where some sound effects could loop indefinitely after encounters
- Fixed an issue that could cause music not to resume in some chambers
- Many other minor fixes
Quote of the Patch[edit | edit source]
“ | Thanks to Hermes the guide, who gives all work
of our hands the grace and fame that it deserves, no one alive can match me at household chores |
„ |
~ The Odyssey (Homer; R. Fagles translation) |
Note: You should see v0.18276 in-game once you have the update.
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