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Hades Wiki
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'''Health''' is Zagreus's Life Total. By default, he has 50 {{Health}}. If it reaches 0, he will die and revive in the [[House of Hades]]. You start each run with full health, and it is reduced by being hit by enemy attacks or traps, triggering relevant Chaos curses, entering a [[Chaos Gate]] without the [[File:Cosmic Egg.png|25x25px]][[Cosmic Egg]] equipped, running out of time with the Tight Deadline [[Pact of Punishment]] modifier on, or inflicting self-damage with the [[Adamant Rail]]'s ''Hazard Bomb'' upgrade. When unlocked from the [[Mirror of Night]], Zagreus can get [[Death Defiance|Death Defiances]]. Instead of dying after receiving lethal damage which reduces his health to 0, [[Zagreus]] instead loses one Death Defiance charge, briefly becomes invulnerable, and restores 50% {{Health}} for a second chance. Alternatively, [[Death Defiance#Stubborn_Defiance|Stubborn Defiance]] will restore 30% {{health}} and work once per chamber. ==Increasing Max Health== * {{ItemLink|Centaur Heart}} is an artifact that grants 25 {{HealthUp}} for the run, or 50 {{HealthUp}} if found in an [[Erebus]] encounter or Elite [[Temple of Styx]] wing. **[[Aphrodite]]'s boon ''Life Affirmation'' enhances these {{ItemLink|Centaur Heart}} rewards, excluding [[Thanatos]] rewards. * {{ItemLink|Old Spiked Collar}}, [[Cerberus|Cerberus']] [[Keepsakes|keepsake]], can be equipped to increase your {{HealthUp}} by 25, 38, or 50. * {{ItemLink|Darkness}} from room rewards can give 5 {{HealthUp}} for the run after being upgraded by the [[House Contractor]]. *[[Dionysus]]' boon ''Premium Vintage'' lets {{Nectar}} pickups increase your {{HealthUp}} when they are obtained in that run, as well as giving you a {{Nectar}}. *[[Chaos]]' blessing ''Soul'' adds some amount of {{HealthUp}} for that run. *The [[Well of Charon]] sometimes sells [[File:Centaur Soul.png|25x25px|Life Essence]] Centaur Souls, which give 25 {{HealthUp}} without restoring {{Health}}. *''Thick Skin'' upgrade from the [[Mirror of Night]] adds 5 {{HealthUp}} per rank permanently as long as Darkness is invested in the upgrade, up to a maximum of 50{{HealthUp}}. *The Aspect of Arthur for the [[Stygian Blade]] adds 50 {{HealthUp}} when being used. ==Regaining health== * [[Charon]] sometimes sells food [[File:Food.png|25x25px|Life Essence]] that will provide {{Healing}}. * [[Well of Charon]] sometimes sells [[File:Life Essence.png|25x25px|Life Essence]] Life Essence (restores a varying amount of {{Health}}); [[File:Eye of Lamia.png|26x26px]]Eye of Lamia (gives slain foes a 15% chance to drop healing food); or [[File:HydraLite.png|26x26px]]HydraLite (restores 10% {{Health}} when entering a chamber. Lasts 3 chambers) *After vanquishing the boss of each biome (except for the Temple of Styx), the next chamber has a Healing Fountain that restores a portion of health. *In the Temple of Styx, the chamber with the Satyr Sack and room reward will have a Healing Fountain that restores significantly more health than other fountains. *After being unlocked from the [[House Contractor]], you have a chance to enter a Fountain Chamber in the first three biomes. These have no enemies, but contain the room reward and a Healing Fountain. *[[Mirror of Night#Talents|Chthonic Vitality]] upgrade from the [[Mirror of Night]] lets you restore 1 {{Health}} per rank when entering a chamber, up to a maximum of +3. **Alternatively, the [[Mirror of Night#Talents|Dark Regeneration]] upgrade restores {{Health}} by 30% of anyΒ {{Darkness}} you collect per rank, up to a maximum of 60%. *[[Sisyphus]] will offer to restore a portion of your {{Health}} as one of his options. *[[Patroclus]] will offer HydraLite Gold as one of his options, which restores 30% {{Health}} when entering a chamber. Lasts 5 chambers. *{{ItemLink|Harpy Feather Duster}}, a keepsake from [[Dusa]], grants a 3, 5, or 6% chance that destroyed urns will contain healing food [[File:Food.png|25x25px|Life Essence]] which restores 10{{Health}}. *[[Athena]]'s boon ''Last Stand'' can increase the amount of {{Health}} restored by Death Defiance. *[[Dionysus]]'s boon ''After Party'' restores {{Health}} to a certain threshold, if your health is low after an encounter. *[[Hermes]]'s boon ''Quick Recovery'' lets you recover some % of {{Health}} lost after taking damage by dashing immediately afterwards. *[[Demeter]]'s boon ''Nourished Soul'' restores a portion of {{Health}} and increases the potency of any further {{Healing}} in the run. *[[Poseidon]]'s boon ''Sunken Treasure'' drops some healing food [[File:Food.png|25x25px|Life Essence]]. This boon can be obtained multiple times in a run. *[[Demeter]] and [[Athena]]'s [[Duo Boons|Duo boon]] ''Stubborn Roots'' will regenerate {{Health}} slowly while you have no [[Death Defiance|Death/Stubborn Defiance]]. *Using [[Companion Shady]] will drop a few healing food items [[File:Food.png|25x25px|Life Essence]], each use can restore 10 {{Health}}. *Some Weapon Aspects and [[File:Daedalus Hammer.png|25x25px]][[Daedalus Hammer|Daedalus Hammers]] give Life-stealing abilities to weapons, but usually come with penalties to max health. *It is possible to acquire food as a chamber reward. This can only occur in the first run of a save file, in a 3 exit room with blue laurel rewards. Which also means it can only occur in asphodel because it is the only level of the underworld which has 3 exit rooms. This reward acts identically to the food from Charon's shops.<sup>[https://www.reddit.com/r/HadesTheGame/comments/tryii5/after_more_than_450_runs_i_didnt_even_know_this/ <nowiki>[1]</nowiki>]</sup> == Penalties to Health == * [[Chaos]]'s curse ''Atrophic'' temporarily reduces Life Total by some amount for a few encounters, after which it turns into a Chaos blessing. * The [[Pact of Punishment|Pact Condition]] ''Lasting Consequences'' makes any source of {{Healing}} less effective by 25/50/75/100% when it is active. * A Daedalus upgrade for the [[Stygian Blade]], ''Cursed Slash,'' lets Attack that hit enemies restore 2 {{Health}}, but you have -60% {{Health}} (also applies to any increases to max health in that run). * The Aspect of Guan Yu for the [[Eternal Spear]] has a Life-stealing Spin Attack, but max {{Health}} and {{Healing}} are reduced (also applies to any increases to max health in that run). [[Category:Gameplay mechanics]]
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